Posts Tagged card game
Jay Tummelson of Rio Grande Games Offers an Interview
We have been a little slow to edit and post our interviews. We have a few of them in the pipeline. We got a chance to speak with Jay Tummelson, the owner of Rio Grande Games. His game publishing company is responsible for most of the great European Family Strategy Games that make their way over to the US. Rio Grande Games is a consistant winner of the Spiel Des Jahres award (German Game of the Year).
Some of his stand-out games include:
- Carcassonne
- Puerto Rico
- Dominion
- Stone Age
- Race For The Galaxy
- Power Grid
- Lost Cities
- Thurn & Taxis
- Zooloretto
- Galaxy Trucker
That list goes on and on. If you want to learn a few strategy tips and see what makes Jay and Rio Grande tick, give this set of interviews a listen.
In this one, he speaks to us about the popularity of Dominion and how Dominion: Intrigue works with it.
In this portion of the interview, he talks about his take on what Rio Grande Games and Strategy Games are all about and why his company enjoys making them. He also talks about his philosophy on why allowing people to demo his games is important to him.
1 comment November 2, 2009
Fluxx Card Game – Goals and the Keepers that Go With Them
Author – Chris Skinner
When playing the Fluxx card game, arguably the most important aspect is the end goal of the game. One of the niftiest parts about this game is the fact that it doesn’t have a single end goal – it has multiple!
While the Goals tell you exactly what you need right on them, the Keepers in your hand do not tell you which Goal they go with. Since there are so many in the original, and even more in the newer versions, we’ve put together a list, forward and backwards, of the Goals you have and what Keepers go with them!
Listed By Goal
- Squishy Chocolate – Cholocate and Sun
- Star Gazing – Cosmos and Eye
- Interstellar Spacecraft – Rocket and Cosmos
- Time is Money – Time and Money
- Toast – Bread and Toaster
- All You Need is Love – Love and no other Keepers
- Dough – Bread and Money
- Hippyism – Peace and Love
- Night and Day – Moon and Sun
- Rocket to the Moon – Moon and Rocket
- War = Death – Death and War
- Winning the Lottery – Dreams and Money
- 5 Keepers – Five of any Keeper
- 10 Cards in Hand – 10 cards of any type
- All that is Certain – Death and Taxes
- The Appliances – Television and Toaster
- Dreamland – Dreams and Sleep
- Milk and Cookies – Cookies and Milk
- Party Snacks – Party and (either 1 Bread or 1 Chocolate or 1 Cookie)
- Rocket Science – Brain and Rocket
- Baked Goods – Bread and Cookies
- Bed Time – Sleep and Time
- The Brain (No TV) – Brain and no TV Keeper anywhere on table
- Chocolate Cookies – Chocolate and Cookies
- Chocolate Milk – Chocolate and Milk
- Death by Chocolate – Chocolate and Death
- Hearts and Minds – Brain and Love
- The Mind’s Eye – Brain and Eye
- Peace (no War) – Peace and no War Creeper anywhere on table
By Keeper
The number in parenthesis indicates the frequency it shows up in Goals
- The Brain(4) – Rocket Science, The Brain (no TV), Hearts and Minds, The Mind’s Eye
- Bread – (4) – Dough, Toast, Party Snacks, Baked Goods
- Chocolate – (4) – Squishy Chocolate, Party Snacks, Chocolate Cookies, Death By Chocolate
- Cookies – (4) – Milk and Cookies, Baked Goods, Chocolate Cookies, Party Snacks
- The Cosmos – (2) – Star Gazing, Interstellar Spacecraft
- Death – (3) – All That is Certain, Death by Chocolate, War = Death
- Dreams – (2) – Dreamland, Winning the Lottery
- The Eye – (2) – Star Gazing, The Mind’s Eye
- Love – (3) – All You Need Is Love, Hippyism, Hearts and Minds
- Milk – (2) – Milk and Cookies, Chocolate Milk
- Money – (3) – Time is Money, Dough, Winning the Lottery
- The Moon – (2) – Night and Day, Rocket to the Moon
- The Party – (1) – Party Snacks
- Peace – (2) – Hippyism, Peace (No War)
- The Rocket – (3) – Interstellar Spacecraft, Rocket to the Moon, Rocket Science
- Sleep – (2) – Bed Time, Dreamland
- Taxes – (1) – All That Is Certain
- The Sun – (2) – Squishy Chocolate, Night and Day
- Television – (1) – The Appliances
- Time – (2) – Time is Money, Bed Time
- The Toaster – (2) – The Appliances, Toast
- War – (1) – War = Death
Add comment August 21, 2009
New Race For The Galaxy Card Game Expansion Videos Posted
Cory Duplantis has hooked us up again with some more review and overview videos. We focused on Race For The Galaxy again, but this time, we dove into the two expansions, The Gathering Storm and Rebel Vs. Imperium.
If you are curious about this game, hopefully these will help you get a better feel for them.
Add comment August 7, 2009
New Race For The Galaxy Card Game Video Posted
We have the first in a multi-video series posted about the Rio Grande Games card game, Race For The Galaxy.
This game is an advanced version of Puerto Rico and San Juan, but with a science-fiction theme.
In this first video, of three, Cory Duplantis introduces the concepts of the game and how the basic flow of the game works.
1 comment July 29, 2009
New Catan Card Game Video Posted
If you like Settlers of Catan, Card Games, and portability, you should check this video out. Cory Duplantis provides you with an overview of how to play the game, as well as a bit of strategy and a review.
Enjoy!
Add comment July 29, 2009
New Munchkin Quest Board Game Video Posted
Around the holiday season, we put together a video showing you the basics of the card game Munchkin, as well as showing you how to play Munchkin.
In that video, we introduced a new board game – Munchkin Quest.
Here is our new video that introduces you to this game based on the Munchkin card game.
Don’t forget, there is also an expansion to Munchkin Quest! Munchkin Quest 2 – Looking for Trouble.
2 comments June 10, 2009
Board Game Night – How Competitive Are You?
One of the main factors in selecting a board game that is appropriate for the people you’re playing with is gauging your group’s competitiveness. Let’s face it; a mismatch in the competitive department can prove disastrous in a group. No matter how much fun Aggressive Al might be having winning big in Settlers of Catan (or even Monopoly for that matter), if Al mercilessly annihilates Peaceable Pam in the process, feelings can be hurt and the evening can be ruined for everyone. (This can be a particularly difficult problem if Al happens to be married to Pam!)
So, what are some practical ideas for choosing games that will be appropriate for a group with an unknown or mixed level of competitiveness? Well, if you’re the game night organizer, you can do much to ease your group into fun games without starting off with a proverbial “knife fight.” Here’s a guide to some games, based on their Competitive Factor.
Take it Easy
With a group of strangers or one of unknown competitiveness, the safest approach is to start off with a game in which it really doesn’t matter who wins, in other words, so-called Party Games that derive their fun from the playing itself. Party Games are generally filled with laughter, and are great ice breakers. Games to consider in this category include Apples to Apples, a classic game of matching descriptions with persons, places or things or Fluxx, where the rules are always changing.
Moving Up
If your group survives the first category with belly laughs instead of angry invectives, you’re probably safe to venture into some games with more strategy, but minimal direct confrontation. Many of these games fall into the “Lighter Eurogame” category. Carcassonne and its many expansions fit this category well, and are relatively easy to explain to new gamers. In Alhambra, you’ll feel more like you’re building your own fortress instead of attacking your opponents, and San Juan and Zooloretto are great alternatives that aren’t directly confrontational, but will still scratch that competitive itch.
Bring it On
For many groups, the lighter Eurogames will hit the sweet spot, for they offer more in the way of strategy than the pure laughter of party games, but won’t likely degenerate into cutthroat competition. However, if your group desires more direct confrontation, many of the heavier Eurogames provide it. The Settlers of Catan is on the lighter side of these more competitive games, but some real nastiness can be done with the Robber option and road blocking, so be careful if you have a “Peaceable Pam” in your group. For those who want more complexity, with opportunities for confrontation, it’s hard to beat Puerto Rico and Power Grid, but none of these should be a first choice with an unknown group of gamers.
Can’t We All Just Get Along?
Finally, you might want to try a game that is intentionally the opposite of a competitive game, one of the so-called Cooperative Games. In Cooperative Games, the players don’t compete against one another, but against the game itself. Either everyone wins or everyone loses. This might be an excellent choice for a group that likes a cerebral challenge, but is essentially noncompetitive, or a group that has had a bad competitive experience and needs a serious change of pace. Arkham Horror, and Battlestar Galactica can rightly be called semi-cooperative in nature (you may have a secret traitor in your midst!), while Pandemic is a purely cooperative masterpiece.
In truth, most of us probably have a bit of a competitive streak and board games can be an enjoyable way to express it. But if you take care to match your choice of games with your group’s personality, you’re much more likely to get ‘em coming back for more instead of indelibly etching a bad experience in their memories.
1 comment May 12, 2009
Zombies!!! Board/Card Game – Fun With a 10-Year Old
Author: Jeff Wells
Zombies!!! is a simple game where players are people trapped in a town full of zombies. First to make it to the heliport or kill 25 zombies wins. Being a fan of George Romero’s movies, I couldn’t resist buying this sight unseen. The game comes in a fairly small box compared to some games, and includes pawns (shotgun dudes), a couple dice, a deck of cards, map tiles, heart and bullet tokens and 100 little zombie figures.
The game rules on fairly simple. On your turn you draw a card, draw and lay down a map tile, place zombies, move, fight zombies as necessary, and then pick up any bonus tokens and play cards. The artwork on the cards is very B-movie type gore. Cards are used to give yourself bonuses or hamper other players.
After opening the box and looking at the components, I began to wonder who would play this with me. We try to have a family game night at least once a week, but somehow zombies, gory artwork and racking up kills don’t always go in the same sentence as “family fun”. That is, until my daughter saw the box.
Like most kids, my daughter likes little stuff. She asked if she could play with some of the zombie figures. Suddenly, a zombie “soap opera” was happening on the game table, with the zombies and their ‘queen’ on one side and the pawns (all of which had names) on the other. I watched her play a bit, and then asked if she’d like to learn to play the game. To make a long story short, we both enjoy playing this one. As it says on the box, it’s a “no-brainer”. Roll dice and move, roll dice and fight, next turn.
Zombies!!! might not be what most would consider a “family game”, buy my kid and I enjoy playing it. The rules are simple, and playtime is relatively short. There’s enough luck involved that everyone has a chance. My daughter ends up winning most of the time. And, of course, every turn becomes part of a soap opera, complete with dialog like, “so…you defeated my last zombie, but you won’t take me….hahahhaha.” (all said in an evil voice)
There are, however, a couple things to keep in mind when playing with kids. The artwork on some of the cards may be disturbing to some. When we play, we don’t worry too much about the cards. If she doesn’t like it, I let her discard and draw again. You wouldn’t necessarily have to play with cards if you didn’t want. Also, on the map tiles with buildings, it’s hard on some to see where the doorway is. So, I’m not too particular where her pawn enters the building.
The other suggestion I’d like to make for anyone interested in the game is to buy an extra bag of zombies. If you’ve got a few playing, keeping the zombies to score kills, you may run short when it comes time to place a zombie or two on a new map tile. It helps to have extra, and another hundred zombies fits easily into the box.
Zombies!!! is not a game requiring a lot of serious thought or strategy. It may not appeal to some due to the campy B-movie theme. But if you’re just looking to have a little fun, or need a quick zombie fix, this is well worth the cost. And for me, it means an opportunity to have fun and laugh with my kid. And there’s no way you could put a price on that.
Get your copy of Zombies!!! - There is a product video here also.
Check out our video of Zombies!!!(includes Last Night On Earth, also)
Add comment April 24, 2009
Zombie-Themed Games – A New Video
We put another video together for you. This time, Barry introduces the genre by sharing the game Zombies!!!, its expansions, and Last Night On Earth. These are obviously not the only zombie games on the market – Zombiegeddon was just released this month. But, these two games are the front-runners when it comes to this B-Movie theme for gaming.
If you want to see these two games up close with more information, check out these two videos:
Add comment March 16, 2009

